STEAM Education Thrives for Carver Kids After School

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Science, technology, engineering, art and math (STEAM) skills are in high demand among today’s workers, and one of the best ways to equip future employees with these skills is to start early. Carver programs help Norwalk students with these skills. After-school is a vital part of the solution for bringing more educational opportunities to kids, particularly for low-income kids and for kids who are in underserved populations. This study from the Charles Stewart Mott Foundation found that 70 percent of students who participated in after-school programs such as those offered by Carver experienced positive gains in those subjects.

The study found that 80 percent of students reported a positive gain in their science career knowledge, 78 percent said their interest in science had increased, 72 percent reported an increase in their perseverance and critical thinking skills and 73 percent reported an increase in the personal belief that he or she can do well and succeed at science.

The WeR1 Voice initiative involves every discipline within the STEAM acronym. Presently, WeR1 will be transformed into a song that will be professionally produced and distributed worldwide. Read all about the project at the crowdfunding site The Impact Vine that made this wonderful project possible.

Many area companies, volunteers and donors make STEAM education possible at Carver, and for this we are deeply grateful.

 

  The  Charlotte Naomi Horblit Technology Center  at the Carver Community Center

 The Charlotte Naomi Horblit Technology Center at the Carver Community Center

Jim Schaffer